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Lighting Paths (forgot poll) - Page 4

4y
#31
Haven't noticed this in a while because I've been busy in other parts of my life, but I want to thank @bastecklein for moving towards implementing this in the game. I'm glad that I was able to come up with something that could be of use in mc.

hopefully you with eventually be able to make a lighted version for each type of road, including the reptilian and zolarg roads, but I know you are a busy man and there is a lot that needs done to mc that is more important than having a lighted path for each road type.

the roads seem to
4y
#32
I would like to emphasize the important need of the ability to add lighting to an already placed road tile. This shouldn't be too hard. It would be exactly like the upgrade button but would upgrade the road to the lighted version of the same road material instead of upgrading the road to another road material.

Hopefully this won't be too hard or long to implement. It would really help though because we wouldn't have to leave out tiles of the road for putting in lights later. By the way, leaving out multiple tiles in the same row for building a road is very annoying to do becasue we don't have a hotkey that disables the painting feature as long as the key is held. That means that in order to build segments in a straight line, we must paint a segment of road, then click into another row and column, then click again to undue the selection made by the first click, and then click back to the road with the segments, so complicated.
4y
#33
I think what I basically need to do is allow multiple upgrade options for structures. Like you can either upgrade to A or B
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4y
#34
bastecklein said:I think what I basically need to do is allow multiple upgrade options for structures. Like you can either upgrade to A or B


That would be awesome.
Commonwealth of Groddle
Groddle | Bell's Pyramid | Glitch
4y
#35
bastecklein said:I think what I basically need to do is allow multiple upgrade options for structures. Like you can either upgrade to A or B


Yes indeedy, that would be awesome. So every road material except for the highest tier road would have two upgrade options, one to upgrade the material, and one to add lighting. The lighted roads could have the inverse, to upgrade to a better material lighted road, or to remove lighting, which just sells the lighted road and starts construction for the unlighted version of the same material road.
4y
#36
i agree with you amorphus and so with bast
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Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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