bastecklein said:
How do you deal with every other resource in the game that has storage requirements? The existing storage options should provide ample space for a reasonable amount of resources. There is no purpose in having billions of any particular resource. You would have the same numbers of everything else if they didn't have storage requirements either, but nobody ever thought that was an issue.
Something changed in your attitude since we last discussed about the hack. I agree something needed to be done and some changes could have been done better.
I have a zolarg colony and just discovered antaura. It is common for a zolarg colony to easily have 1-2m aluminum in my opinion as compared to other races. I maxed out my storage and could only have 800k+ storage for aluminum. Previously can convert excess ant paste and antanium to aluminum. Now it seems you imposed aluminum is reasonable only if it is btw 1-2m. If that is the case rather than cap it with storage limit and decay why not impose an Emperor tax to bring these levels down and remove it from the economy. I think most players would have appreciated if by imposing these restrictions you give them a heads up and chance to realistically improve their storage capacity. Else might as well carte blanche tax the resources to a level you deem proper as there is no way to store. I am ok with the 2b tax hit as it was amassed thru aluminum trading, just feel zolarg should have a bigger aluminum storage as they are the only race atm able to mass produce it.
Also, for new players, there isnt any incentive to watch the propaganda ads anymore since it might give me something which I have no storage for it and just decay until I have the storage for it.
As for regulating GBT trade, increased civics is a hidden cost. It invariably drives up the prices as players would factor that in. Until the prices rises to a point most players feel worthwhile they would not trade. New players are the ones with the greatest need to trade as they need money and resources. With a depleted pool and high cost, it would deter players from entering the market. Requesting to buy/sell 50k essentials like water and food should not cost 5k civics.
I will hold on from going into my other colony until I figure the changes out first and plan my solution to the recent changes.
Thats all for now. Give it time and everything would work itself out as everyone used to say