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Prestige - Page 2

#11 2017-09-10 16:23:34
I had thought of something like that.
After building a "Space command center", you can start preparations for the "mining missions", start the shipbuilding and, when done, choose the target planetoid type, and then start accumulating resources that they consider it useful to start a small colony (for a predetermined total load to be split as you prefer). The members of the crew will automatically be recruited among the colonists (so it would be better to have some unemployed to enlist - not to leave some jobs vacant).
Once the preparations have been completed, the spaceship is launched and arrives at the destination. Small maps of mining planetoids are open in pop-up windows - like for the information box in the game - (and all are accesible from the Space Command Center) here you can build your mining base and extracting different resources, depending on the kind of planet, using the technologies you already have.
The mining extract is divided into 70% to the mother colony, 20% available for new construction / purchases for the mining base, 10% as compensation for the workers of the mission.
Perhaps that would be more manageable from the point of view of the hardware resources needed to handle additional maps - since in this case they would be much smaller than the standard ones
#12 2017-09-10 16:43:44
jova said:I had thought of something like that.
After building a "Space command center", you can start preparations for the "mining missions", start the shipbuilding and, when done, choose the target planetoid type, and then start accumulating resources that they consider it useful to start a small colony (for a predetermined total load to be split as you prefer). The members of the crew will automatically be recruited among the colonists (so it would be better to have some unemployed to enlist - not to leave some jobs vacant).
Once the preparations have been completed, the spaceship is launched and arrives at the destination. Small maps of mining planetoids are open in pop-up windows - like for the information box in the game - (and all are accesible from the Space Command Center) here you can build your mining base and extracting different resources, depending on the kind of planet, using the technologies you already have.
The mining extract is divided into 70% to the mother colony, 20% available for new construction / purchases for the mining base, 10% as compensation for the workers of the mission.
Perhaps that would be more manageable from the point of view of the hardware resources needed to handle additional maps - since in this case they would be much smaller than the standard ones
If you had independence in your first colony, your second planet would be independent.
I love to give feedback and suggest new things!
#13 2017-09-10 16:55:57
Rocket Platform Level 2

ITS A ROCKET!

Can launch to Level 2 Planets

Cost

6,800,000,000 Money
6,000,000 Ore
20,000,000 Steel
25,000,000 Gold
1,200,000 Microchip
700,000 Rum
2,800,000 Aluminum
1,500,000 Uranium
1,000,000 Plastic
550,000 Pottery
110,000 Cloth
19,000,000 Food
56,000,000 Water
3,900,000 Civic

Size: 144 (12x12)


I love to give feedback and suggest new things!
Edited by Patchdaddy on 2017-09-12 11:52:55
#14 2017-09-10 17:18:33
Launch might take 1 hr or so, and when you land, launching back only takes 15 seconds :) It does make the game feel more like having a goal.
I love to give feedback and suggest new things!
#15 2017-09-10 20:52:47
That looks more like a 6x6 Alien structure for generating Diamonds.
#16 2017-09-10 21:54:12
? its 12x12
I love to give feedback and suggest new things!
#17 2017-09-12 05:20:22
have you ever seen a rocket? and why do you spam so?
Its me Lego.
#18 2017-09-12 15:01:14
You call that spam? I was just posting buildings and getting new ideas and you say its spam?
I love to give feedback and suggest new things!
#19 2017-11-21 18:33:07
i don't think it is a roket just a space elevator but the idea can be cool later and it is good to posting
new idea ,building and concept
if you don't understand my post i am sorry but if realy want to understand it ask me and i will translate it
https://discord.gg/2JWPvK
My Colony

#my-colony


#my-colony-podcast
Welcome
Ape Apps is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
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