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My Colony v2.2.0 Released
Today I have published the My Colony v2.2.0 patch to the Web, Android and ape pack (Other platforms are webviews and should update automatically). This update has an important fix and one QoL improvement (at least I think it is QoL) so let's take a look!
This release fixes an issue where the text poppers were not showing up anymore, so those should be back to normal at this point. I have also made some improvements to the Scroll2d engine which should hopefully improve performance, although MC1 performance isn't usually too much of an issue anymore.
In terms of QoL, I have removed most of the in-game toast popup notifications, and instead moved the notifications to the in-game chat readout, as you can see in the screenshot above. The toast popups were kind of annoying and would block the UI, so that should no longer be an issue.
It should be note that if you have the in-game chat notifications disabled, the old toasts will still pop up as before.
Anyway, try it all out and let me know what you think, as well as what issues you find. Most platforms should get the update automatically, and I have also packaged the apepack version onto the Ape Market for those who want to keep this release in their personal archives.
I am currently torn internally on whether to continue developing My Colony 2, or to return to the original My Colony as the "mainline" release and start improving/adding features/content to it again. I feel like MC2 has hit a performance bottleneck due to it's usage of voxel models, and I do not know if I can overcome it without a significant overhaul. A lot of people like MC2 though and prefer it, so maybe I will just deal with the performance issues. Let me know what you all think though!
Anyway, thanks for playing and stay tuned for more!
https://mycolony.online/
#mycolony #apepack
This release fixes an issue where the text poppers were not showing up anymore, so those should be back to normal at this point. I have also made some improvements to the Scroll2d engine which should hopefully improve performance, although MC1 performance isn't usually too much of an issue anymore.
In terms of QoL, I have removed most of the in-game toast popup notifications, and instead moved the notifications to the in-game chat readout, as you can see in the screenshot above. The toast popups were kind of annoying and would block the UI, so that should no longer be an issue.
It should be note that if you have the in-game chat notifications disabled, the old toasts will still pop up as before.
Anyway, try it all out and let me know what you think, as well as what issues you find. Most platforms should get the update automatically, and I have also packaged the apepack version onto the Ape Market for those who want to keep this release in their personal archives.
I am currently torn internally on whether to continue developing My Colony 2, or to return to the original My Colony as the "mainline" release and start improving/adding features/content to it again. I feel like MC2 has hit a performance bottleneck due to it's usage of voxel models, and I do not know if I can overcome it without a significant overhaul. A lot of people like MC2 though and prefer it, so maybe I will just deal with the performance issues. Let me know what you all think though!
Anyway, thanks for playing and stay tuned for more!
https://mycolony.online/
#mycolony #apepack
The Download Version for Windows x64 on https://market.ape-apps.com/ is still on 2.0.0.
I downloaded it anyway but the install is stuck in "Loading Assets...".
I am a huge fan of MC1 (havent played MC2). The saving issue is quite a pain, but managable. The progress over the years since you started development is awesome. I really like the late game. The fact that I can build massive Colonys on Regions is totally great.
So naturally i am rooting for MC1 :D
I downloaded it anyway but the install is stuck in "Loading Assets...".
I am a huge fan of MC1 (havent played MC2). The saving issue is quite a pain, but managable. The progress over the years since you started development is awesome. I really like the late game. The fact that I can build massive Colonys on Regions is totally great.
So naturally i am rooting for MC1 :D
In terms of adaptability, I believe that MC2 still holds the most potential for new features, since as far as I can tell, MC1's essential gameplay/progression loop has been complete for a long time now, meaning that new content generally follows the same existing mechanics. I'm pretty confident that MC2 could have a huge boost in rendering performance through an overhaul, but I don't want to be selfish by pushing for that much work for an overhaul. I do think that many more people might play MC2 with performance updates and better sources of information (tutorial, comprehensive reference, etc.) Thank you for sharing your thoughts on the matter!
Boat enjoyer
game just loads forever on all devices. is this the death of the mc1?
josip0101v said:game just loads forever on all devices. is this the death of the mc1?
No, it was the death of the security certificate on the server. It has been updated and should be good now!
Owner of Ape Apps, LLC
I think My Colony 2 is really nice, but the 3D part seems to take too much power, even my GTX RTX 3060 struggles. My Colony 1 is my goat. I remember back when humans were the only species, now look where you have come!! I think development should focus on My Colony 1, as it is your flagship game. Flushing out the Competitive side of MC1 could realy help i think the challenges are already a really good mechanic, adding something like wars or battles between players or AI to spend the vast amounts of late game resources collected. Adding further sub-colonies could also be cool, like once you get to dark matter production, you get a "Our scientists have discovered a way to harness Dark Matter for travel to a new realm". And there that in that realm, the original resources are completely unproducible, and you need to transfer them there from your main storage. But here, new resources are producible that will allow for new tech back home. This new realm could also be a PvP zone, I think a few mechanics from Colony Wars could be transferred. All in all, I really think MC1 still has A LOT of potential, Its 2D style might be "worse" than the 3D style of MC2, but gameplay-wise MC1 is leagues over MC2.
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