Find User here you can look for a user

Trash and Waste Management

7y
#1
Resource:
Trash

+Generated by colonists
+Can be recycled into plastic
+Start game with 5000 storage
Research:
Trash Management

+Needs 500000 Atmosphere
Buildings:
Landfill

+4x4
+Holds 1,000 trash
-50 trash
Recycling Plant
+Turns 5 trash into 1 plastic and 1 aluminum
+10 workers
+4x3
-10K ore
-5K steel
-1K plastic
-1K aluminum
-1K gold
-1K microchips
~Needs Trash Management research

Go Pittsburgh Penguins!!
7y
#2
because we have very big Colonys, we need a advanced method, that makes it way faster. The recycling plant could turn 5trash into one plastic in 100 ticks, the recycling park could turn 1000 trash in 100 plastic in 10 ticks, but would be way bigger(10x10) and would cost very much. (aa, aluminium, uranium, triantanium).
Its me Lego.
7y
#3
This would be a really cool feature, and it would be a new kind of resource that you have limited storage for and have to get rid of. There has to be implemented some kind of consequence for overfilling your trash storage, most likely colonist unhappiness.

You should also be able to ship it to United Earth for a fee
7y
#4
Yeah, the picture (courtesy of Toddy) and info are Stage 1, and like Ottoich said, I'm working on a stage 2. I tried to add a poll, but it wouldnt let me, so we may have to have a manual poll

Go Pittsburgh Penguins!!
7y
#5
I like the idea of Trash, with excess causing unhappiness. I think I will add it to an upcoming update.
Owner of Ape Apps, LLC
7y
#6
I like it. But I also think that it shouldn't cause too much unhappiness.
I love to give feedback and suggest new things!
7y
#7
Could also be a "Top Citizen Concern".
P.S. Thank you @Bastecklein for considering this!! I hope its in an update really soon!

Go Pittsburgh Penguins!!
7y
#8
I really like the picture and can really see it being implemented
7y
#9
This makes sense to have this added to the game with it being a Colony Sim and all.
7y
#10
I'm wondering if maybe it would make senses to have different types of recycling factories. As in maybe early colonists can produce for example ore from waste, later on plastic, finally aluminum. Maybe each colony gets a different type of waste growth. For example maybe insectoids produce fertilizer because most of what they produce is organic to begin with. This could be used by themselves or others in mass food production buildings. Also wondering if trash makes people sick and that's why it's dislikable, you can keep building dumps but once they come near a workplace water production facility food or housing complex the health of the citizens falls

Linkback References

My Colony





Welcome
Ape Apps, LLC is an independent software development company founded in 2010 by Brandon Stecklein. Over the years, Ape Apps has published over 400 apps and games across various platforms. You can get in touch with Brandon on Twitter or by leaving a post on his wall @bastecklein
App of the Day