So today, in continuance of my ongoing effort to rip Facebook account related stuff away from Ape Apps, I have finally replaced the Ape Market commenting system with a custom Ape Apps commenting system.
I plan to tie the same comments base into the Ape Apps Launcher at some point, so that Launcher users can see ratings and reviews of games before installing them.
Throughout the last year, I have been slowly removing all things Facebook from Ape Apps, due to their abysmal track record on user data and privacy. For those concerned about privacy related to their Ape Apps Account, you should know that Ape Apps does not store any information beyond your email address and birthday (if entered when you created your account). The birthday is required by law in some countries because users under the age of 13 are not supposed to interact online without parental permission.
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Ape Apps Blog
Facebook Comments Removed from Ape Market
Questing Comes to Gone Rogue
Honoring 6 Years of Level Up!
This week I was finalizing the v2.17.0 update for Level Up RPG (based on engine updates from an upcoming Level Up game which I am not yet announcing), and I realized that we are only a few months away now from the six year anniversary of the original v1.0 release of Level Up, which was released on November 11th, 2012.
So Level Up was one of the first games that I ever released, and it was the first game I made that had any semblance of depth or story-line. The game came out just a few months after I had decided to quit my full time job and attempt to make it as a mobile app developer. The income was not too great yet back then, and so things were sort of "do-or-die" at that time. I remember pretty vividly the night that I released the game, going to bed excited, wondering what kind of downloads and reviews it would have the next day. Luckily, even with how basic the game was, people seemed to like it, and Level Up became my first game to break the 10,000 downloads barrier, which at the time was pretty awesome for me.
Closing the Ape Apps Podcasts Website
My Colony Podcast, which at its height was netting several thousand listeners per episode.
Since then, most of my web development efforts have focused on improving the main Ape Apps website, which is running a custom content management application that I am writing myself from scratch. At this point, I now have the full functionality of the original Ape Apps Podcasts website built in to the main Ape Apps website, rendering the old podcasts site unnecessary. I have transferred all of the old My Colony Podcast to this server, and in the coming weeks I will be shutting down the old Ape Apps Podcasts server for good.
So, for those who subscribed to the old My Colony Podcast at the old URL, the new location for the My Colony Podcast is here:
I don't know if I will add new episodes or not, it really depends on what people want.
So with the new Podcasting capabilities, the Ape Apps website software continues to grow and improve. The ultimate goal is to build the capabilities up to the point where I can convert my RP Forums website over to this software package, and it is getting closer by the month!
GPS Speedometer Goes Cross-Platform
Back in August of 2012, I released my GPS Speedometer app for Android to the Google Play store. Today, nearly 6 years later (and thanks to the power of Web App Core), I am pleased to announce that GPS Speedometer from Ape Apps is now available on all major platforms!
GPS Speedometer is now available for free on Android, iPhone, Kindle Fire, Windows 10, and even in your favorite web browser. Pretty much any device with GPS capabilities can use the app. So, what are you waiting for? Every phone needs a speedometer, so go out there and download this one today! Leave comments on how to improve the app, and feel free to give it a favorable rating in the various app stores 😀! I'd appreciate it!